- Painting in AWT and Swing - This article explains the Java AWT and Swing paint mechanisms in detail. Its purpose is to help developers write correct and efficient GUI painting code. While the article covers the general paint mechanism (where and when to render), it does not tell how to use Swing's graphics APIs to render a correct output. To learn how to render nice graphics, visit the Java 2D Web site.
- Predictive Text Editor - A demonstration of a text editor that always tries to predict the next word as you type it, based on a dictionary and the previous words in the document.
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